What should I play next
Ask for the shape of the challenge.
Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.
You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.
CalibrateSign in and this can read the ask out of a game you have already beaten.
Read out of Ghosts ’n Goblins Resurrection
The same shape, one rung harder. The next thing, not the hardest thing.
Sifu
2022 · Sloclap · ~12h
Every death ages you, and an old master dies in two hits. The run-level economy is what punishes learning a boss the slow way.
Returnal
2021 · Housemarque · ~25h
Bullet-hell reflexes bolted to roguelike stakes — the two hardest things to hold simultaneously for two uninterrupted hours.
DiRT Rally 2.0
2019 · Codemasters · ~30h
Pace notes, no rewind on the harder settings, and a damage model that ends a rally on one bad corner. The hardest driving in the catalogue by a distance.
Dark Souls III
2016 · FromSoftware · ~40h
The world is kinder than Dark Souls and the bosses are considerably meaner — almost all of the difficulty has moved into the fog gates.
Lies of P
2023 · Round8 Studio · ~35h
A parry game wearing a Souls coat: dodging alone will carry you for two hours and then stop working entirely.
Hollow Knight: Silksong
2025 · Team Cherry · ~40h
Faster than Hollow Knight and less forgiving with it. Enemies crowd, healing is a commitment rather than a pause, and the early bosses assume reflexes the first game spent thirty hours building.
Bloodborne
2015 · FromSoftware · ~40h
It punishes the instinct to retreat — the only way to get your health back is to keep hitting the thing that took it.
Kingdom Come: Deliverance
2018 · Warhorse Studios · ~70h
Directional swordfighting against two opponents is closer to a fighting game than an RPG, saving costs a drink, and the opening hours hand you a peasant who cannot read, ride or fight.
Enter the Gungeon
2016 · Dodge Roll · ~30h
A bullet hell with a generous dodge roll and completely ungenerous boss patterns. The unlock grind is doing double duty as the difficulty curve.
Dark Souls
2011 · FromSoftware · ~45h
The difficulty is mostly geography — knowing which door to take is worth more than any weapon in the game.









