What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Guilty Gear Strive

The same shape with the volume down, for when that one took it out of you.

Dragon Ball FighterZ

2018 · Arc System Works · ~20h

4.9STEEP

Auto-combos hide a genuinely deep three-character team fighter. The gap between mashing the light button and an assist-extended combo is the entire learning curve.

UnratedREA 5.7EXE 5.5CRV 5.1
PUZ 0.5GRD 3.3PUN 2.6REA 5.7 — you asked for demanding

Street Fighter 6

2023 · Capcom · ~25h

5.1STEEP

The single-player is genuinely welcoming; ranked is a decade of other people’s practice delivered eight frames at a time.

UnratedCRV 5.9EXE 5.7REA 5.5
PUZ 0.5PUN 2.8REA 5.5 — you asked for demandingGRD 4.3 — you asked for forgiving

Mortal Kombat 1

2023 · NetherRealm Studios · ~22h

5.2STEEP

Individually the easiest execution in the genre and the most reading: strings are simple, but every one of them is a decision about whether the assist you also picked is available.

UnratedREA 6.2EXE 5.1CRV 5.0
REA 6.2PUZ 0.4PUN 2.5GRD 4.9 — you asked for forgiving

EA Sports FC 25

2024 · EA Vancouver · ~50h

4.9STEEP

Single-player is as gentle as you set it; Ultimate Team online is a different game where defending is manual and everyone else has practised it.

UnratedSTR 5.5CRV 5.5OBS 5.5
PUZ 0.8PUN 2.7REA 4.9 — you asked for demandingGRD 4.3 — you asked for forgiving

Clair Obscur: Expedition 33

2025 · Sandfall Interactive · ~35h

4.9STEEP

Turn-based with a parry or dodge on every incoming attack, so a fight you have the stats for can still be lost by hands. Learning a boss’s rhythm is the build.

UnratedREA 6.0STR 5.5CRV 5.0
PUZ 1.2GRD 2.4REA 6.0 — you asked for demandingPUN 4.0 — you asked for forgiving

Dead Cells

2018 · Motion Twin · ~40h

5.2STEEP

Runs are fast and deaths are total. Boss cells stack modifiers until a loadout that felt comfortable dies to two hits, and there is no difficulty setting hiding under them.

UnratedREA 5.8EXE 5.3CRV 5.5
PUZ 1.5REA 5.8 — you asked for demandingGRD 4.3 — you asked for forgivingPUN 5.0 — you asked for forgiving

Devil May Cry 5

2019 · Capcom · ~15h

5.1STEEP

You can finish it by mashing. The difficulty lives entirely in the gap between finishing it and playing it, and the game is happy to let you ignore that gap forever.

UnratedEXE 6.4REA 5.8CRV 5.4
PUZ 1.0GRD 2.8PUN 3.2REA 5.8 — you asked for demanding

Brawlhalla

2017 · Blue Mammoth Games · ~40h

4.7STEEP

A platform fighter with three attack buttons and no movelists to memorise, which makes it the cheapest way to find out whether the genre is for you.

UnratedREA 6.2EXE 4.8CRV 3.7
REA 6.2PUZ 0.8GRD 3.5PUN 3.0

Deep Rock Galactic

2020 · Ghost Ship Games · ~40h

4.7MODERATE

Hazard 5 with four dwarves is a coordination problem. Solo with Bosco is a slower, different game that the hazard tiers do not really account for.

UnratedREA 5.2OBS 5.0GRD 4.7
PUZ 2.0REA 5.2 — you asked for demandingGRD 4.7 — you asked for forgivingPUN 4.1 — you asked for forgiving

Star Wars Jedi: Fallen Order

2019 · Respawn Entertainment · ~25h

4.6MODERATE

Souls-shaped in its checkpoints and parry windows without souls-shaped stakes. Grandmaster punishes the block-heavy habits the lower difficulties let you keep.

UnratedREA 5.5EXE 4.9PUN 4.5
PUZ 1.8GRD 2.4REA 5.5 — you asked for demandingPUN 4.5 — you asked for forgiving