What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Lords of the Fallen

Its own neighbourhood, ordered by how close the difficulty actually sits.

The Surge

2017 · Deck13 Interactive · ~20h

5.9STEEP

You choose which limb to cut off, which means every fight is a decision about what you want to be wearing afterwards rather than only about surviving it.

UnratedREA 6.5PUN 6.5OBS 6.5
REA 6.5PUZ 1.8PUN 6.5CRV 6.0OBS 6.5

Salt and Sacrifice

2022 · Ska Studios · ~30h

5.7STEEP

The mage hunts turn every boss into a chase across the map, which trades the first game’s clean duels for something closer to attrition.

UnratedEXE 6.2REA 6.2PUN 6.2
REA 6.2PUZ 1.5PUN 6.2OBS 6.2CRV 5.5 — you asked for demanding

Elden Ring

2022 · FromSoftware · ~60h

6.5PUNISHING

Enormous and completely indifferent — most of its walls are optional, and it will never tell you which ones.

UnratedOBS 7.4REA 7.0CRV 6.5
REA 7.0PUZ 1.5PUN 6.2CRV 6.5OBS 7.4

Dark Souls III

2016 · FromSoftware · ~40h

6.2PUNISHING

The world is kinder than Dark Souls and the bosses are considerably meaner — almost all of the difficulty has moved into the fog gates.

UnratedREA 7.4OBS 6.5CRV 6.6
REA 7.4PUZ 1.4PUN 6.0CRV 6.6OBS 6.5

Salt and Sanctuary

2016 · Ska Studios · ~25h

6.4PUNISHING

Everything the 3D games do, minus a camera and plus a pit — the second axis of movement is gone, so a mistimed roll usually means falling somewhere worse.

UnratedOBS 7.8PUN 6.6REA 6.2
REA 6.2PUZ 1.4PUN 6.6CRV 6.0OBS 7.8

The Surge 2

2019 · Deck13 Interactive · ~25h

6.0PUNISHING

A directional parry replaces the roll as the answer to almost everything, and the game is markedly better once it clicks and markedly worse until it does.

UnratedREA 7.0EXE 6.8PUN 6.2
REA 7.0PUZ 1.8PUN 6.2CRV 6.0OBS 5.5 — you asked for demanding

Dark Souls II: Scholar of the First Sin

2015 · FromSoftware · ~50h

6.6PUNISHING

The one that attacks your resources rather than your reflexes — your maximum health falls every time you die, and the ambushes are designed around you not knowing they are there.

UnratedOBS 7.6PUN 7.4CRV 6.6
PUZ 1.6PUN 7.4CRV 6.6OBS 7.6REA 5.8 — you asked for demanding

Returnal

2021 · Housemarque · ~25h

6.2PUNISHING

Bullet-hell reflexes bolted to roguelike stakes — the two hardest things to hold simultaneously for two uninterrupted hours.

UnratedREA 7.6PUN 6.2EXE 6.0
REA 7.6PUZ 1.2PUN 6.2CRV 6.2OBS 4.8 — you asked for demanding

Dark Souls

2011 · FromSoftware · ~45h

6.5PUNISHING

The difficulty is mostly geography — knowing which door to take is worth more than any weapon in the game.

UnratedOBS 7.8CRV 7.5PUN 6.8
REA 6.2PUZ 1.8PUN 6.8CRV 7.5OBS 7.8

Code Vein

2019 · Bandai Namco Studios · ~35h

5.2STEEP

The gentlest soulslike on the shelf, largely because the AI companion it gives you will happily solo a boss you cannot beat.

UnratedREA 5.8EXE 5.5PUN 5.5
PUZ 1.5REA 5.8 — you asked for demandingPUN 5.5 — you asked for demandingCRV 4.8 — you asked for demandingOBS 5.5 — you asked for demanding