What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Ori and the Will of the Wisps

Its own neighbourhood, ordered by how close the difficulty actually sits.

Ori and the Blind Forest

2015 · Moon Studios · ~10h

4.3MODERATE

You can save anywhere for a resource cost, which turns the escape sequences into a planning problem: no soul links means no checkpoints, and the game does not hand them back.

UnratedEXE 5.5REA 5.5CRV 4.0
STR 1.5PUZ 2.5GRD 1.2PUN 3.0CRV 4.0OBS 2.1

Celeste

2018 · Extremely OK Games · ~10h

4.6MODERATE

Frame-perfect demands wrapped in the kindest failure state in games — you will die two thousand times and each one costs you half a second.

UnratedEXE 6.4REA 4.5CRV 4.1
STR 1.5PUZ 3.0GRD 1.9PUN 1.8OBS 1.2CRV 4.1 — you asked for forgiving

It Takes Two

2021 · Hazelight Studios · ~12h

3.4MODERATE

Two players, one screen, no difficulty setting. The hard part is coordination, and the game restarts you both a second after it goes wrong.

UnratedREA 4.5EXE 3.8PUZ 3.0
STR 2.5PUZ 3.0GRD 0.9PUN 1.7CRV 2.5OBS 2.4

Hi-Fi Rush

2023 · Tango Gameworks · ~12h

3.6MODERATE

Combat is scored on the beat and will still let you win off it. Playing to the rhythm is the difference between a rank and a mess.

UnratedREA 4.4EXE 4.0CRV 3.6
STR 2.5PUZ 1.5GRD 1.9PUN 2.4CRV 3.6OBS 2.7

Shovel Knight

2014 · Yacht Club Games · ~10h

4.6MODERATE

NES difficulty with modern checkpoints — and you can smash the checkpoints for gold, which is the game’s whole attitude in one mechanic.

UnratedEXE 5.9REA 5.8PUN 3.8
STR 2.0PUZ 1.5GRD 1.9PUN 3.8CRV 4.0OBS 3.0

Donkey Kong Country: Tropical Freeze

2014 · Retro Studios · ~12h

4.5MODERATE

Momentum platforming with hitboxes that reward commitment and punish hesitation. Funky Mode exists because the late levels ask for a great deal.

UnratedEXE 5.4REA 5.4CRV 5.0Not on your platforms
STR 1.5PUZ 1.5GRD 2.4PUN 3.6OBS 3.0CRV 5.0 — you asked for forgiving

Ender Lilies: Quietus of the Knights

2021 · Live Wire · ~15h

4.2MODERATE

A metroidvania that fights with summoned spirits on cooldowns rather than a weapon, so encounters are about rotation and spacing instead of stamina.

UnratedREA 5.0EXE 4.8OBS 4.5
STR 2.5PUZ 2.5GRD 3.0PUN 3.5CRV 3.5OBS 4.5 — you asked for forgiving

Ghostrunner

2020 · Slipgate Ironworks · ~8h

5.5STEEP

One hit kills, restarts land in under a second, and momentum is mandatory — stopping to think is usually the thing that kills you.

UnratedREA 7.4EXE 6.8CRV 5.0
STR 2.5PUZ 2.0GRD 0.9PUN 2.6OBS 2.5CRV 5.0 — you asked for forgiving

Astro Bot

2024 · Team Asobi · ~12h

2.6GENTLE

Generous by design and confident enough not to pretend otherwise. The optional speedrun levels at the end are the only place it bares its teeth.

UnratedREA 3.5EXE 3.3OBS 1.9Not on your platforms
STR 1.0PUZ 1.5GRD 1.1PUN 1.3CRV 1.8OBS 1.9

Super Mario Odyssey

2017 · Nintendo EPD · ~20h

2.7GENTLE

The main path is generous and the last stretch of Moons is not — the hard version of this game is entirely opt-in and clearly signposted.

UnratedEXE 3.5REA 2.9GRD 2.6Not on your platforms
STR 0.8PUZ 2.2GRD 2.6PUN 0.9CRV 1.6OBS 2.1