What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Outer Wilds

The same shape, one rung harder. The next thing, not the hardest thing.

The Talos Principle

2014 · Croteam · ~20h

5.2STEEP

Tool-based puzzles that stay scrupulously fair, while the optional stars quietly assume you will break the rules the tutorial spent an hour teaching.

UnratedPUZ 7.1CRV 5.5OBS 4.5
EXE 0.8REA 0.5STR 3.0PUZ 7.1GRD 2.0PUN 0.7CRV 5.5 — you asked for forgiving

Inscryption

2021 · Daniel Mullins Games · ~14h

5.3STEEP

A card game that keeps changing what kind of game it is. The difficulty is noticing which rules you are allowed to break, and when.

UnratedPUZ 6.5OBS 5.9STR 6.0
EXE 0.8REA 0.5PUZ 6.5GRD 2.0PUN 3.5STR 6.0 — you asked for forgivingCRV 4.5 — you asked for forgiving

Castlevania: Symphony of the Night

1997 · Konami Computer Entertainment Tokyo · ~12h

5.6STEEP

Straightforward once you find the right weapon, and famously obtuse about its second half — the difficulty is knowing that half exists at all.

UnratedOBS 8.2EXE 4.2REA 4.0
REA 4.0STR 2.5GRD 4.0PUN 3.5CRV 3.0EXE 4.2 — you asked for forgivingPUZ 2.5 — you asked for demanding

Blasphemous 2

2023 · The Game Kitchen · ~20h

5.1STEEP

Kinder than the first in every way that matters — the instant-death platforming is gone — and the map is still built to be read rather than followed.

UnratedOBS 6.2EXE 5.8REA 5.5
STR 2.5GRD 2.5EXE 5.8 — you asked for forgivingREA 5.5 — you asked for forgivingPUZ 3.5 — you asked for demandingPUN 4.5 — you asked for forgivingCRV 4.2 — you asked for forgiving

Cities: Skylines

2015 · Colossal Order · ~60h

5.4STEEP

Nothing fails quickly. A road laid in the first hour becomes unfixable in the twentieth, and that delay is the only real difficulty in it.

UnratedSTR 6.8OBS 6.0CRV 5.0
EXE 0.5REA 0.3PUN 2.6STR 6.8 — you asked for forgivingPUZ 3.5 — you asked for demandingGRD 5.0 — you asked for forgivingCRV 5.0 — you asked for forgiving

Metroid Dread

2021 · Nintendo Entertainment Planning & Development · ~12h

5.5STEEP

The EMMI zones are one-hit deaths with a counter window measured in frames, and the bosses expect dodges on reaction rather than pattern.

UnratedREA 7.0EXE 5.8CRV 5.5Not on your platforms
STR 2.5GRD 1.9EXE 5.8 — you asked for forgivingREA 7.0 — you asked for forgivingPUZ 2.5 — you asked for demandingPUN 5.0 — you asked for forgivingCRV 5.5 — you asked for forgiving

Devil May Cry 5

2019 · Capcom · ~15h

5.1STEEP

You can finish it by mashing. The difficulty lives entirely in the gap between finishing it and playing it, and the game is happy to let you ignore that gap forever.

UnratedEXE 6.4REA 5.8CRV 5.4
STR 2.5GRD 2.8PUN 3.2EXE 6.4 — you asked for forgivingREA 5.8 — you asked for forgivingPUZ 1.0 — you asked for demandingCRV 5.4 — you asked for forgiving

Alien: Isolation

2014 · Creative Assembly · ~20h

5.4STEEP

It barely tests your hands at all and is one of the most punishing games here anyway: saving takes ten seconds at a fixed terminal and can be interrupted, so every stretch of progress is a bet you are choosing to hold.

UnratedPUN 6.7REA 5.5STR 5.5
EXE 2.7GRD 1.1REA 5.5 — you asked for forgivingSTR 5.5 — you asked for forgivingPUZ 2.8 — you asked for demandingPUN 6.7 — you asked for forgivingCRV 4.2 — you asked for forgiving

DOOM Eternal

2020 · id Software · ~16h

5.1STEEP

The demons are a resource puzzle solved at a hundred and twenty beats per minute; stop moving to think and you are already dead.

UnratedREA 6.6EXE 5.5CRV 5.8
GRD 0.9PUN 2.5EXE 5.5 — you asked for forgivingREA 6.6 — you asked for forgivingSTR 4.5 — you asked for forgivingPUZ 1.8 — you asked for demandingCRV 5.8 — you asked for forgiving

Super Smash Bros. Ultimate

2018 · Bandai Namco Studios · ~40h

5.4STEEP

The most welcoming fighting game ever made, sitting on top of the most undocumented one — the defensive techniques that decide real matches are never mentioned anywhere in it.

UnratedOBS 6.9EXE 5.3REA 5.2Not on your platforms
STR 4.0GRD 3.6PUN 2.0EXE 5.3 — you asked for forgivingREA 5.2 — you asked for forgivingPUZ 0.3 — you asked for demandingCRV 5.1 — you asked for forgiving