What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Remnant II

The same shape, one rung harder. The next thing, not the hardest thing.

The Binding of Isaac: Rebirth

2014 · Nicalis / Edmund McMillen · ~40h

6.7PUNISHING

A game about item literacy: the run is won or lost by whether you recognise a pickup you have never seen before.

UnratedOBS 8.8CRV 6.0GRD 5.9
PUZ 2.5OBS 8.8

Elden Ring

2022 · FromSoftware · ~60h

6.5PUNISHING

Enormous and completely indifferent — most of its walls are optional, and it will never tell you which ones.

UnratedOBS 7.4REA 7.0CRV 6.5
PUZ 1.5OBS 7.4

Assetto Corsa Competizione

2019 · Kunos Simulazioni · ~50h

6.5PUNISHING

Driving it is a fraction of it. The car arrives on a setup that is wrong for the conditions, the game does not say so, and a lap that felt fine can be two seconds off because the tyre pressures were.

UnratedOBS 8.0CRV 7.1EXE 6.3
PUZ 1.5OBS 8.0

Dark Souls

2011 · FromSoftware · ~45h

6.5PUNISHING

The difficulty is mostly geography — knowing which door to take is worth more than any weapon in the game.

UnratedOBS 7.8CRV 7.5PUN 6.8
PUZ 1.8OBS 7.8

Monster Hunter World: Iceborne

2019 · Capcom · ~60h

6.7PUNISHING

The expansion where the series stops being polite: Master Rank monsters hit for most of your health bar and expect the matchup knowledge the base game let you skip.

UnratedGRD 7.8CRV 7.0REA 6.5
PUZ 1.5OBS 6.2

Dark Souls II: Scholar of the First Sin

2015 · FromSoftware · ~50h

6.6PUNISHING

The one that attacks your resources rather than your reflexes — your maximum health falls every time you die, and the ambushes are designed around you not knowing they are there.

UnratedOBS 7.6PUN 7.4CRV 6.6
PUZ 1.6OBS 7.6

Demon’s Souls

2020 · Bluepoint Games · ~30h

6.7PUNISHING

The combat is the gentlest in the family and the systems are the cruellest — dying moves you to soul form at half health, and the game never says so.

UnratedOBS 8.4PUN 7.4CRV 6.8Not on your platforms
PUZ 1.5OBS 8.4

Smite 2

2024 · Titan Forge Games · ~80h

7.1BRUTAL

A MOBA played from behind the character, so half your abilities have to be aimed and the other half have to be aimed while something is aiming at you.

UnratedCRV 8.2OBS 7.8STR 7.2
PUZ 1.5OBS 7.8

Bloodborne

2015 · FromSoftware · ~40h

6.6PUNISHING

It punishes the instinct to retreat — the only way to get your health back is to keep hitting the thing that took it.

UnratedREA 7.8OBS 7.2CRV 7.2Not on your platforms
PUZ 1.2OBS 7.2

Hollow Knight: Silksong

2025 · Team Cherry · ~40h

6.5PUNISHING

Faster than Hollow Knight and less forgiving with it. Enemies crowd, healing is a commitment rather than a pause, and the early bosses assume reflexes the first game spent thirty hours building.

UnratedEXE 7.4OBS 7.5CRV 7.4
PUZ 2.2OBS 7.5