What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of RimWorld

Its own neighbourhood, ordered by how close the difficulty actually sits.

Dwarf Fortress

2006 · Bay 12 Games · ~100h

7.7NIGHTMARE

Not difficult so much as undocumented — everything that kills you was perfectly legible, in a menu you did not know existed.

UnratedCRV 8.7OBS 8.5STR 8.8
EXE 0.4REA 0.4STR 8.8PUN 6.8CRV 8.7OBS 8.5PUZ 4.5 — you asked for forgiving

Darkest Dungeon II

2023 · Red Hook Studios · ~40h

6.4PUNISHING

The town is gone, so there is no bank of spare heroes to absorb a bad decision — a run is four people and every relationship between them is a mechanic.

UnratedSTR 7.8CRV 7.2OBS 6.8
EXE 0.7REA 0.7STR 7.8PUZ 3.0PUN 6.6CRV 7.2OBS 6.8

Divinity: Original Sin II

2017 · Larian Studios · ~90h

6.7PUNISHING

Armour has to be stripped before any control lands, surfaces do more damage than swords, and the game explains neither. Act two is where under-levelled parties stop entirely.

UnratedSTR 8.8CRV 7.2OBS 6.6
EXE 0.9REA 0.7STR 8.8PUZ 4.0CRV 7.2OBS 6.6PUN 5.2 — you asked for demanding

Stellaris

2016 · Paradox Development Studio · ~100h

7.1BRUTAL

Hundreds of hours of interlocking systems with a mid-game crisis on a timer. Most losses happen fifty in-game years before anybody notices them.

UnratedSTR 8.8OBS 7.9CRV 7.9
EXE 0.3REA 0.3STR 8.8PUZ 3.0CRV 7.9OBS 7.9PUN 4.4 — you asked for demanding

Hearts of Iron IV

2016 · Paradox Development Studio · ~100h

7.0BRUTAL

Division templates, supply and production efficiency are the game, and none of them are on screen when you start. The front line is only ever a symptom.

UnratedCRV 8.3OBS 8.1STR 8.5
EXE 0.3REA 0.4STR 8.5PUZ 3.0CRV 8.3OBS 8.1PUN 4.4 — you asked for demanding

Oxygen Not Included

2019 · Klei Entertainment · ~80h

7.4BRUTAL

Thermodynamics as a colony sim. The base that runs beautifully for forty cycles fails on the sixtieth because the heat had nowhere to go.

UnratedSTR 8.8OBS 8.4CRV 8.5
EXE 0.7REA 0.4STR 8.8CRV 8.5OBS 8.4PUZ 5.5 — you asked for forgivingPUN 5.2 — you asked for demanding

Crusader Kings III

2020 · Paradox Development Studio · ~80h

6.9BRUTAL

The failure state is a confused kind of boredom — you will rule for two centuries before you work out what you were supposed to be doing.

UnratedCRV 8.3STR 8.5OBS 7.8
EXE 0.2REA 0.2STR 8.5PUZ 3.0CRV 8.3OBS 7.8PUN 4.4 — you asked for demanding

Darkest Dungeon

2016 · Red Hook Studios · ~60h

6.9BRUTAL

It barely tests your hands at all; it tests whether you can walk away from a dungeon you have already paid for.

UnratedPUN 8.4STR 7.8CRV 6.8
EXE 0.4REA 0.7STR 7.8PUZ 2.0PUN 8.4CRV 6.8OBS 6.5

Frostpunk

2018 · 11 bit studios · ~20h

5.9STEEP

A city builder where the scarce resource is time and every law you sign is unrepealable. The storm arrives on schedule whether or not the city is ready.

UnratedSTR 7.5PUN 6.3CRV 6.0
EXE 0.4REA 0.7STR 7.5PUZ 3.0PUN 6.3CRV 6.0OBS 5.3 — you asked for demanding

Fire Emblem: Three Houses

2019 · Intelligent Systems · ~60h

6.0STEEP

Classic mode makes every death permanent, and the calendar decides months in advance who will be strong enough to survive. Maddening turns recruitment into its own strategy layer.

UnratedSTR 7.8PUN 5.3CRV 5.5Not on your platforms
EXE 0.4REA 0.4STR 7.8PUZ 2.0PUN 5.3 — you asked for demandingCRV 5.5 — you asked for demandingOBS 5.5 — you asked for demanding