What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Risk of Rain 2

The same shape, one rung harder. The next thing, not the hardest thing.

The Binding of Isaac: Rebirth

2014 · Nicalis / Edmund McMillen · ~40h

6.7PUNISHING

A game about item literacy: the run is won or lost by whether you recognise a pickup you have never seen before.

UnratedOBS 8.8CRV 6.0GRD 5.9
PUZ 2.5OBS 8.8

Salt and Sanctuary

2016 · Ska Studios · ~25h

6.4PUNISHING

Everything the 3D games do, minus a camera and plus a pit — the second axis of movement is gone, so a mistimed roll usually means falling somewhere worse.

UnratedOBS 7.8PUN 6.6REA 6.2
PUZ 1.4OBS 7.8

Elden Ring

2022 · FromSoftware · ~60h

6.5PUNISHING

Enormous and completely indifferent — most of its walls are optional, and it will never tell you which ones.

UnratedOBS 7.4REA 7.0CRV 6.5
PUZ 1.5OBS 7.4

Assetto Corsa Competizione

2019 · Kunos Simulazioni · ~50h

6.5PUNISHING

Driving it is a fraction of it. The car arrives on a setup that is wrong for the conditions, the game does not say so, and a lap that felt fine can be two seconds off because the tyre pressures were.

UnratedOBS 8.0CRV 7.1EXE 6.3
PUZ 1.5OBS 8.0

Mortal Shell

2020 · Cold Symmetry · ~12h

6.2PUNISHING

Short and dense, and almost nothing in it is labelled — you learn what an item does by eating it and finding out.

UnratedOBS 7.8REA 6.4CRV 6.2
PUZ 1.6OBS 7.8

Demon’s Souls

2020 · Bluepoint Games · ~30h

6.7PUNISHING

The combat is the gentlest in the family and the systems are the cruellest — dying moves you to soul form at half health, and the game never says so.

UnratedOBS 8.4PUN 7.4CRV 6.8Not on your platforms
PUZ 1.5OBS 8.4

Kingdom Come: Deliverance

2018 · Warhorse Studios · ~70h

6.2PUNISHING

Directional swordfighting against two opponents is closer to a fighting game than an RPG, saving costs a drink, and the opening hours hand you a peasant who cannot read, ride or fight.

UnratedCRV 7.8OBS 6.5PUN 6.4
PUZ 2.0OBS 6.5

Dark Souls II: Scholar of the First Sin

2015 · FromSoftware · ~50h

6.6PUNISHING

The one that attacks your resources rather than your reflexes — your maximum health falls every time you die, and the ambushes are designed around you not knowing they are there.

UnratedOBS 7.6PUN 7.4CRV 6.6
PUZ 1.6OBS 7.6

Dark Souls

2011 · FromSoftware · ~45h

6.5PUNISHING

The difficulty is mostly geography — knowing which door to take is worth more than any weapon in the game.

UnratedOBS 7.8CRV 7.5PUN 6.8
PUZ 1.8OBS 7.8

Dark Souls III

2016 · FromSoftware · ~40h

6.2PUNISHING

The world is kinder than Dark Souls and the bosses are considerably meaner — almost all of the difficulty has moved into the fog gates.

UnratedREA 7.4OBS 6.5CRV 6.6
PUZ 1.4OBS 6.5