What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Street Fighter 6

Nearest fingerprints in the catalogue. The same demands, a different game.

Dragon Ball FighterZ

2018 · Arc System Works · ~20h

4.9STEEP

Auto-combos hide a genuinely deep three-character team fighter. The gap between mashing the light button and an assist-extended combo is the entire learning curve.

UnratedREA 5.7EXE 5.5CRV 5.1
PUZ 0.5PUN 2.6

Tekken 8

2024 · Bandai Namco Studios · ~30h

5.6STEEP

The combos are the advertised difficulty and the easy part. The real one is movement — walking, backdashing and sidestepping are the skill, and no mode in the game teaches them.

UnratedCRV 6.5EXE 6.1OBS 6.0
PUZ 0.5PUN 2.4

Mortal Kombat 1

2023 · NetherRealm Studios · ~22h

5.2STEEP

Individually the easiest execution in the genre and the most reading: strings are simple, but every one of them is a decision about whether the assist you also picked is available.

UnratedREA 6.2EXE 5.1CRV 5.0
PUZ 0.4PUN 2.5

EA Sports FC 25

2024 · EA Vancouver · ~50h

4.9STEEP

Single-player is as gentle as you set it; Ultimate Team online is a different game where defending is manual and everyone else has practised it.

UnratedSTR 5.5CRV 5.5OBS 5.5
PUZ 0.8PUN 2.7

Guilty Gear Strive

2021 · Arc System Works · ~20h

5.7STEEP

The inputs were made easy so the system could be hard. Roman Cancel is four mechanics behind one button, and every match above the low floors is decided by who used it correctly.

UnratedREA 7.0EXE 5.8CRV 5.6
PUZ 0.5PUN 3.5

Marvel Rivals

2024 · NetEase Games · ~40h

5.7STEEP

A hero shooter that lets you fly and climb walls, so the sightlines are three-dimensional in a way that punishes shooter habits learned on flat maps.

UnratedREA 6.8EXE 6.2CRV 5.8
PUZ 0.8PUN 3.8

Super Smash Bros. Ultimate

2018 · Bandai Namco Studios · ~40h

5.4STEEP

The most welcoming fighting game ever made, sitting on top of the most undocumented one — the defensive techniques that decide real matches are never mentioned anywhere in it.

UnratedOBS 6.9EXE 5.3REA 5.2Not on your platforms
PUZ 0.3PUN 2.0

Forza Motorsport

2023 · Turn 10 Studios · ~40h

4.2MODERATE

A simulator with a full wall of assists in front of it, so the same corner can be a formality or a genuine test depending on what you left switched on.

UnratedEXE 4.5CRV 4.5REA 4.2
PUZ 0.8PUN 2.6

Devil May Cry 5

2019 · Capcom · ~15h

5.1STEEP

You can finish it by mashing. The difficulty lives entirely in the gap between finishing it and playing it, and the game is happy to let you ignore that gap forever.

UnratedEXE 6.4REA 5.8CRV 5.4
PUZ 1.0PUN 3.2

Monster Hunter Wilds

2025 · Capcom · ~50h

5.1STEEP

The friendliest the series has been — focus strikes, a mount that finds the monster for you — and the tempered fights at the end still ask for the matchup knowledge Monster Hunter always did.

UnratedGRD 6.2REA 5.5STR 4.8
PUZ 0.8PUN 3.5