What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Tetris Effect: Connected

Its own neighbourhood, ordered by how close the difficulty actually sits.

Hi-Fi Rush

2023 · Tango Gameworks · ~12h

3.6MODERATE

Combat is scored on the beat and will still let you win off it. Playing to the rhythm is the difference between a rank and a mess.

UnratedREA 4.4EXE 4.0CRV 3.6
STR 2.5PUZ 1.5GRD 1.9PUN 2.4CRV 3.6OBS 2.7EXE 4.0 — you asked for forgiving

Beat Saber

2019 · Beat Games · ~30h

4.4MODERATE

Legible in ten seconds and physical after ten minutes. The ceiling is not comprehension, it is whether your arms can still be in two correct places a second from now.

UnratedREA 6.0EXE 5.7GRD 2.6
STR 0.5PUZ 0.5GRD 2.6PUN 0.6CRV 1.9OBS 1.5EXE 5.7 — you asked for forgiving

Inside

2016 · Playdead · ~4h

3.4MODERATE

Death is frequent, instant and immediately retried, and every puzzle is solvable from what the room shows you. Nothing here is hidden from a patient player.

UnratedPUZ 4.5OBS 3.5REA 3.0
EXE 2.5STR 1.5GRD 0.5PUN 1.7CRV 2.5OBS 3.5PUZ 4.5 — you asked for forgiving

Portal 2

2011 · Valve · ~9h

4.0MODERATE

Gentler than the first game and better taught. The co-op campaign is where the difficulty actually lives, because it needs two people to see the same solution at once.

UnratedPUZ 6.2CRV 3.0STR 2.5
EXE 2.1STR 2.5GRD 0.5PUN 0.6CRV 3.0OBS 1.4PUZ 6.2 — you asked for forgiving

Portal

2007 · Valve · ~3h

4.1MODERATE

Hard for exactly as long as it takes the idea to arrive, then trivial — a game of realisations rather than of skill.

UnratedPUZ 6.5CRV 2.5EXE 2.4
EXE 2.4STR 2.0GRD 0.5PUN 0.6CRV 2.5OBS 1.4PUZ 6.5 — you asked for forgiving

Dorfromantik

2022 · Toukana Interactive · ~15h

3.1GENTLE

Gentle to look at and quietly ruthless to score — the tile you place carelessly on turn ten is the one that ends the run four hundred turns later.

UnratedSTR 4.2PUZ 4.0OBS 2.2
EXE 0.2PUZ 4.0GRD 1.1PUN 1.4CRV 1.8OBS 2.2STR 4.2 — you asked for forgiving

Unpacking

2021 · Witch Beam · ~4h

1.6TRIVIAL

There is no fail state, only the quiet friction of guessing where somebody else would keep their mugs.

UnratedPUZ 2.4OBS 1.5STR 1.0
EXE 0.3STR 1.0PUZ 2.4GRD 0.5PUN 0.2CRV 0.8OBS 1.5

Outer Wilds

2019 · Mobius Digital · ~22h

4.6MODERATE

The only thing gating progress is knowledge inside your own head, which makes it unspoilable once and unplayable if you look it up.

UnratedPUZ 6.2OBS 5.6CRV 3.0
EXE 2.9STR 1.5GRD 0.5PUN 2.0CRV 3.0PUZ 6.2 — you asked for forgivingOBS 5.6 — you asked for forgiving

osu!

2007 · ppy · ~100h

6.0PUNISHING

The purest execution test in the catalogue and one of the cheapest failures — nothing is lost when a run ends, which is exactly why people attempt the same map four hundred times.

UnratedEXE 7.5REA 7.0GRD 6.2
STR 0.5PUZ 0.8PUN 1.0EXE 7.5 — you asked for forgivingGRD 6.2 — you asked for forgivingCRV 4.4 — you asked for forgivingOBS 4.6 — you asked for forgiving

Papers, Please

2013 · Lucas Pope · ~8h

4.6MODERATE

Document checking against a clock, where the rules change every morning and a mistake comes out of the family’s rent.

UnratedPUZ 5.5PUN 4.4STR 4.5
EXE 1.3OBS 4.0STR 4.5 — you asked for forgivingPUZ 5.5 — you asked for forgivingGRD 4.3 — you asked for forgivingPUN 4.4 — you asked for forgivingCRV 4.5 — you asked for forgiving