What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of The Binding of Isaac: Rebirth

Its own neighbourhood, ordered by how close the difficulty actually sits.

Remnant II

2023 · Gunfire Games · ~30h

6.0PUNISHING

Aim is only half of it — the generation means the run you get may simply not contain the item you needed, and the game will not tell you that either.

UnratedOBS 7.3REA 5.9GRD 5.5
PUZ 3.4OBS 7.3CRV 5.6 — you asked for demanding

Terraria

2011 · Re-Logic · ~60h

6.3PUNISHING

Progression is gated behind bosses you are expected to build an arena for, and the game tells you almost none of that. Hardmode is a difficulty setting you trigger permanently, by hand.

UnratedOBS 8.2GRD 6.1CRV 6.2
PUZ 2.5CRV 6.2OBS 8.2

Valheim

2021 · Iron Gate Studios · ~60h

5.6STEEP

Death drops your gear where you died, and where you died is usually the swamp. The stamina economy keeps fights short and losing them expensive.

UnratedOBS 6.5PUN 5.6GRD 5.7
PUZ 1.5OBS 6.5CRV 5.5 — you asked for demanding

Risk of Rain 2

2020 · Hopoo Games · ~30h

5.8STEEP

Difficulty is a clock rather than a setting: everything you do to get stronger also makes the timer worse. Monsoon runs end in seconds when they end.

UnratedOBS 7.0REA 5.5PUN 5.5
PUZ 0.8OBS 7.0CRV 5.5 — you asked for demanding

Elden Ring

2022 · FromSoftware · ~60h

6.5PUNISHING

Enormous and completely indifferent — most of its walls are optional, and it will never tell you which ones.

UnratedOBS 7.4REA 7.0CRV 6.5
PUZ 1.5CRV 6.5OBS 7.4

Salt and Sanctuary

2016 · Ska Studios · ~25h

6.4PUNISHING

Everything the 3D games do, minus a camera and plus a pit — the second axis of movement is gone, so a mistimed roll usually means falling somewhere worse.

UnratedOBS 7.8PUN 6.6REA 6.2
PUZ 1.4CRV 6.0OBS 7.8

Monster Hunter Rise

2021 · Capcom · ~40h

5.7STEEP

Wirebugs give every weapon a get-out-of-jail move, which makes this the entry that will actually teach you the series rather than survive you learning it.

UnratedGRD 6.5OBS 5.7CRV 5.8
PUZ 1.2CRV 5.8 — you asked for demandingOBS 5.7 — you asked for demanding

Mortal Shell

2020 · Cold Symmetry · ~12h

6.2PUNISHING

Short and dense, and almost nothing in it is labelled — you learn what an item does by eating it and finding out.

UnratedOBS 7.8REA 6.4CRV 6.2
PUZ 1.6CRV 6.2OBS 7.8

Dark Souls

2011 · FromSoftware · ~45h

6.5PUNISHING

The difficulty is mostly geography — knowing which door to take is worth more than any weapon in the game.

UnratedOBS 7.8CRV 7.5PUN 6.8
PUZ 1.8CRV 7.5OBS 7.8

Remnant: From the Ashes

2019 · Gunfire Games · ~20h

5.2STEEP

Souls stamina and checkpoints with a gun in your hands, so the dodge is still the answer but the aim decides whether the dodge was needed.

UnratedREA 5.7CRV 5.5PUN 5.3
PUZ 1.5CRV 5.5 — you asked for demandingOBS 5.3 — you asked for demanding