Darkest Dungeon cover art

Darkest Dungeon

2016 · Red Hook Studios · ~60h to finish

It barely tests your hands at all; it tests whether you can walk away from a dungeon you have already paid for.

roguelikerpgstrategyPCPlayStation 5Xbox SeriesNintendo SwitchSteam DeckMobileMetacritic 84
GlobalUNRATED
Baseline difficulty6.9BRUTAL

Long walls, many attempts. Bring patience.

Price on Steam

$24.99

USD · United States · checked just now

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The fingerprint

12.55.07.510
Punishment
8.4
Strategy
7.8
Learning Curve
6.8
Obscurity
6.5
Grind
6.1
Puzzle
2.0
Reaction
0.7
Execution
0.4
PUBLISHEDHARDEST DEMAND FIRST
  • Punishment drops 0.8 points — you handle this better than most.
  • Assist options shave roughly 1.6 points off, if you use them.

These are generic numbers. Calibrate and this whole page re-scores around you.

Calibrate

Screenshots

IGDB

Where it bites

SPOILER-SAFE BY DEFAULT
START25%HALFWAY75%CREDITS
  1. 20% · ~8hPunishment

    the run where you first lose somebody you had grown attached to

    32
  2. 50% · ~25hStrategy

    the mid-campaign squeeze where the roster costs more than the dungeons pay

    11
  3. 90% · ~50hPunishment

    the final dungeon, which permanently consumes the heroes who survive it

    16

Assists & accessibility

0/2 SOURCED

CHALLENGE RELIEF

  • Difficulty modes [unsourced]Radiant mode trims the grind; Stygian adds a death limit and a timer.

HEARING

  • Full subtitles [unsourced]The narrator is fully subtitled.

Claims marked unsourced have not been checked against a published accessibility review. Nothing here is inferred from genre — where we do not know, we say nothing.

What it is

A turn-based dungeon crawler where heroes accumulate permanent stress, afflictions and diseases, and death is final. Managing the roster matters more than any individual fight.

Where to go from here

Argue with these asks

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Game metadata and images provided by IGDB. Cover art and screenshots remain the property of their publishers.