Monster Hunter: World cover art

Monster Hunter: World

2018 · Capcom · ~60h to finish

Sixty hours of systems the game never explains, hiding behind a weapon whose fourth input you have not found yet.

huntingactionrpgPCPlayStation 5Xbox SeriesSteam DeckMetacritic 88
GlobalUNRATED
Baseline difficulty5.9STEEP

Real resistance. Expect to work for it.

Price on Steam

$29.99

USD · United States · checked just now

View on Steam ↗
PRICES FORGuessed from where you are connecting from.

Part of

Monster Hunter, the modern run2 of 5 to playFine place to start

The one that rebuilt the series for people who had bounced off it. Slower and more deliberate than Rise, and still the best-taught of them.

The fingerprint

12.55.07.510
Grind
7.2
Reaction
5.8
Learning Curve
5.6
Obscurity
5.5
Strategy
5.0
Execution
4.8
Punishment
4.0
Puzzle
0.8
PUBLISHEDHARDEST DEMAND FIRST
  • Obscurity drops 1.5 points — you handle this better than most.
  • Learning Curve drops 1.4 points — you handle this better than most.
  • Assist options shave roughly 3.6 points off, if you use them.

These are generic numbers. Calibrate and this whole page re-scores around you.

Calibrate

Screenshots

IGDB

Where it bites

SPOILER-SAFE BY DEFAULT
START25%HALFWAY75%CREDITS
  1. 25% · ~8hReaction

    the fight where the game stops being an extended tutorial

    39
  2. 60% · ~30hStrategy

    the wall almost everyone hits at the end of the story

    13
  3. 85% · ~55hGrind

    the point where progress stops coming from skill and starts coming from spreadsheets

    24

Assists & accessibility

0/5 SOURCED

CHALLENGE RELIEF

  • Practice / training mode [unsourced]A training area with damage numbers and a dummy that never fights back.

MOTOR & INPUT

  • Fully remappable controls [unsourced]

HEARING

  • Full subtitles [unsourced]

GUIDANCE

  • Replayable tutorials & glossary [unsourced]Hunter’s Notes hold every tutorial and monster weakness you have learned.
  • Objective markers [unsourced]Scoutflies lead you to the monster once you have tracked it enough.

Claims marked unsourced have not been checked against a published accessibility review. Nothing here is inferred from genre — where we do not know, we say nothing.

What it is

A hunting action RPG about tracking and killing large monsters in open ecosystems, then wearing them, across fourteen weapon types with entirely separate movesets.

Where to go from here

Argue with these asks

Its own neighbourhood, ordered by how close the difficulty actually sits.

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Game metadata and images provided by IGDB. Cover art and screenshots remain the property of their publishers.