
Monster Hunter: World
2018 · Capcom · ~60h to finish
Sixty hours of systems the game never explains, hiding behind a weapon whose fourth input you have not found yet.
Real resistance. Expect to work for it.
Price on Steam
USD · United States · checked just now
The one that rebuilt the series for people who had bounced off it. Slower and more deliberate than Rise, and still the best-taught of them.
The fingerprint
- Obscurity drops 1.5 points — you handle this better than most.
- Learning Curve drops 1.4 points — you handle this better than most.
- Assist options shave roughly 3.6 points off, if you use them.
These are generic numbers. Calibrate and this whole page re-scores around you.
CalibrateScreenshots
IGDBWhere it bites
SPOILER-SAFE BY DEFAULT- 25% · ~8hReaction
the fight where the game stops being an extended tutorial
▲ 39 - 60% · ~30hStrategy
the wall almost everyone hits at the end of the story
▲ 13 - 85% · ~55hGrind
the point where progress stops coming from skill and starts coming from spreadsheets
▲ 24
Assists & accessibility
0/5 SOURCEDCHALLENGE RELIEF
- Practice / training mode [unsourced]A training area with damage numbers and a dummy that never fights back.
MOTOR & INPUT
- Fully remappable controls [unsourced]
HEARING
- Full subtitles [unsourced]
GUIDANCE
- Replayable tutorials & glossary [unsourced]Hunter’s Notes hold every tutorial and monster weakness you have learned.
- Objective markers [unsourced]Scoutflies lead you to the monster once you have tracked it enough.
Claims marked unsourced have not been checked against a published accessibility review. Nothing here is inferred from genre — where we do not know, we say nothing.
What it is
A hunting action RPG about tracking and killing large monsters in open ecosystems, then wearing them, across fourteen weapon types with entirely separate movesets.
Where to go from here
Argue with these asksNearest fingerprints in the catalogue. The same demands, a different game.
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The full community — every channel, including the voice ones.
Game metadata and images provided by IGDB. Cover art and screenshots remain the property of their publishers.



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