Sekiro: Shadows Die Twice cover art

Sekiro: Shadows Die Twice

2019 · FromSoftware · ~35h to finish

It refuses to let you play it any other way — until the deflect is automatic, nothing else you have ever learned will help.

soulslikeactionPCPlayStation 5Xbox SeriesSteam DeckMetacritic 88
GlobalUNRATED
Baseline difficulty7.3BRUTAL

Long walls, many attempts. Bring patience.

Price on Steam

$59.99

USD · United States · checked 2h ago

View on Steam ↗
PRICES FORGuessed from where you are connecting from.

Shares the shape and none of the escape routes: no build to fall back on, no summon, one correct answer to every fight. Best once you have the habits, because it is going to take them away.

Before it: BloodborneAfter it: Demon’s SoulsStart with Dark Souls or Bloodborne or Elden Ring

The fingerprint

12.55.07.510
Reaction
9.4
Learning Curve
7.7
Execution
7.2
Punishment
7.0
Obscurity
5.3
Strategy
3.5
Grind
3.0
Puzzle
1.0
PUBLISHEDHARDEST DEMAND FIRST
  • Learning Curve drops 1.1 points — you handle this better than most.
  • Execution drops 1.0 points — you handle this better than most.
  • Assist options shave roughly 2.4 points off, if you use them.

These are generic numbers. Calibrate and this whole page re-scores around you.

Calibrate

Screenshots

IGDB

Where it bites

SPOILER-SAFE BY DEFAULT
START25%HALFWAY75%CREDITS
  1. 15% · ~5hReaction

    the first mandatory duel, where blocking stops being enough

    4
  2. 40% · ~12hReaction

    the rooftop duel that is the game’s real entrance exam

    22
  3. 60% · ~20hPunishment

    the mid-game beast that has a second phase you did not expect

    17
  4. 98% · ~33hExecution

    the final boss, in four consecutive phases with no checkpoint between them

    14

Assists & accessibility

0/3 SOURCED

CHALLENGE RELIEF

  • Practice / training mode [unsourced]Hanbei the Undead is an immortal training dummy for combat arts and deathblows.

MOTOR & INPUT

  • Fully remappable controls [unsourced]

HEARING

  • Full subtitles [unsourced]

Claims marked unsourced have not been checked against a published accessibility review. Nothing here is inferred from genre — where we do not know, we say nothing.

What it is

A single-character action game set in a mythic Sengoku Japan, built on posture and deflection rather than stamina and dodging, with no builds and no summons.

Where to go from here

Argue with these asks

Nearest fingerprints in the catalogue. The same demands, a different game.

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Game metadata and images provided by IGDB. Cover art and screenshots remain the property of their publishers.