
Sekiro: Shadows Die Twice
2019 · FromSoftware · ~35h to finish
It refuses to let you play it any other way — until the deflect is automatic, nothing else you have ever learned will help.
Long walls, many attempts. Bring patience.
Price on Steam
USD · United States · checked 2h ago
Shares the shape and none of the escape routes: no build to fall back on, no summon, one correct answer to every fight. Best once you have the habits, because it is going to take them away.
The fingerprint
- Learning Curve drops 1.1 points — you handle this better than most.
- Execution drops 1.0 points — you handle this better than most.
- Assist options shave roughly 2.4 points off, if you use them.
These are generic numbers. Calibrate and this whole page re-scores around you.
CalibrateScreenshots
IGDBWhere it bites
SPOILER-SAFE BY DEFAULT- 15% · ~5hReaction
the first mandatory duel, where blocking stops being enough
▲ 4 - 40% · ~12hReaction
the rooftop duel that is the game’s real entrance exam
▲ 22 - 60% · ~20hPunishment
the mid-game beast that has a second phase you did not expect
▲ 17 - 98% · ~33hExecution
the final boss, in four consecutive phases with no checkpoint between them
▲ 14
Assists & accessibility
0/3 SOURCEDCHALLENGE RELIEF
- Practice / training mode [unsourced]Hanbei the Undead is an immortal training dummy for combat arts and deathblows.
MOTOR & INPUT
- Fully remappable controls [unsourced]
HEARING
- Full subtitles [unsourced]
Claims marked unsourced have not been checked against a published accessibility review. Nothing here is inferred from genre — where we do not know, we say nothing.
What it is
A single-character action game set in a mythic Sengoku Japan, built on posture and deflection rather than stamina and dodging, with no builds and no summons.
Where to go from here
Argue with these asksNearest fingerprints in the catalogue. The same demands, a different game.
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The full community — every channel, including the voice ones.
Game metadata and images provided by IGDB. Cover art and screenshots remain the property of their publishers.



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