FromSoftware, Demon’s Souls to Nightreign
Sixteen years of one studio arguing with itself about the same handful of ideas: a bonfire, a walk back to your corpse, and a boss who is not going to explain anything.
Recommended first play
What to play first, and in what order, if you are starting cold.
A curator’s claim about what to play first, not a fact about the series. It moves 5 entries out of release order, and each one says why.
Only the three Dark Souls games share a story, and the lore view shows just those three. The rest share a vocabulary and a maker, which is a real connection and not a chronology — the recommended order below is about what makes the others legible, not about what happens when.
- 1Elden Ring
2022 · FromSoftware
The one that lets you leave. Every other entry answers a wall with "get better at this"; this one answers it with "come back later", which is why it is the door in even though it is seventh out of the shops.
Entry point6 places earlier than release - 2Dark Souls
2011 · FromSoftware
The one the others are in conversation with. Its argument is the map: a single interlocking world where a shortcut you open is worth more than a level you gain.
Entry point - 3Dark Souls III
2016 · FromSoftware
The end of the story that began in Dark Souls, and half of it is callback. It is the one entry here that genuinely loses something if you have not played the first.
2 places earlier than release - 4Bloodborne
2015 · FromSoftware
A separate world with no link to the others. Take it after a Souls game and the inversion lands — healing by hitting back punishes the shield-first caution the others spent forty hours teaching you.
Entry point - 5Sekiro: Shadows Die Twice
2019 · FromSoftware
Shares the shape and none of the escape routes: no build to fall back on, no summon, one correct answer to every fight. Best once you have the habits, because it is going to take them away.
1 place earlier than release - 6Demon’s Souls
2009 · Bluepoint Games
The prototype. Everything the others refined is here in a rougher form, including a world tendency system none of them kept — which is why it reads better as an artefact once you know the finished version.
5 places later than release - 7Dark Souls II: Scholar of the First Sin
2014 · FromSoftware
The outlier, made by a different team. Second in the story and last but one here on purpose: its differences are interesting once you have the other two to measure them against, and merely confusing before.
4 places later than release - 8Elden Ring Nightreign
2025 · FromSoftware
A co-op roguelike built out of Elden Ring’s parts. It assumes you already know what those parts do, so it is the only entry here with a genuine prerequisite.
The same games, ordered by a different question
A ladder claims one game prepares you for the next, which is not the claim this page makes. Where they overlap they disagree, and the disagreement is the useful part.





