What should I play next

Ask for the shape of the challenge.

Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.

You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.

Calibrate
Or from something you finished

Sign in and this can read the ask out of a game you have already beaten.

Execution
Reaction
Strategy
Puzzle
Grind
Punishment
Learning Curve
Obscurity
Clear

Read out of Beat Saber

The same shape, one rung harder. The next thing, not the hardest thing.

Trackmania

2020 · Nadeo · ~15h

5.3STEEP

Pure execution with zero consequence: you will restart a seven-second track four hundred times and enjoy every one of them.

UnratedEXE 7.0REA 6.0GRD 5.1
EXE 7.0REA 6.0STR 1.0PUZ 2.0PUN 0.4CRV 3.9OBS 2.5GRD 5.1 — you asked for forgiving

Ghostrunner

2020 · Slipgate Ironworks · ~8h

5.5STEEP

One hit kills, restarts land in under a second, and momentum is mandatory — stopping to think is usually the thing that kills you.

UnratedREA 7.4EXE 6.8CRV 5.0
EXE 6.8REA 7.4STR 2.5PUZ 2.0GRD 0.9PUN 2.6OBS 2.5CRV 5.0 — you asked for forgiving

Devil May Cry 5

2019 · Capcom · ~15h

5.1STEEP

You can finish it by mashing. The difficulty lives entirely in the gap between finishing it and playing it, and the game is happy to let you ignore that gap forever.

UnratedEXE 6.4REA 5.8CRV 5.4
EXE 6.4STR 2.5PUZ 1.0GRD 2.8PUN 3.2REA 5.8 — you asked for demandingCRV 5.4 — you asked for forgivingOBS 4.3 — you asked for forgiving

Crash Bandicoot 4: It’s About Time

2020 · Toys for Bob · ~16h

4.9STEEP

Modern checkpoint generosity on the surface, with a completion layer underneath that wants every box and no deaths across a level built to cause both.

UnratedEXE 5.9REA 5.5CRV 5.6
STR 1.5PUZ 2.0GRD 3.5OBS 3.5EXE 5.9 — you asked for demandingREA 5.5 — you asked for demandingPUN 4.4 — you asked for forgivingCRV 5.6 — you asked for forgiving

DOOM Eternal

2020 · id Software · ~16h

5.1STEEP

The demons are a resource puzzle solved at a hundred and twenty beats per minute; stop moving to think and you are already dead.

UnratedREA 6.6EXE 5.5CRV 5.8
REA 6.6PUZ 1.8GRD 0.9PUN 2.5OBS 2.4EXE 5.5 — you asked for demandingSTR 4.5 — you asked for forgivingCRV 5.8 — you asked for forgiving

Mortal Kombat 1

2023 · NetherRealm Studios · ~22h

5.2STEEP

Individually the easiest execution in the genre and the most reading: strings are simple, but every one of them is a decision about whether the assist you also picked is available.

UnratedREA 6.2EXE 5.1CRV 5.0
REA 6.2PUZ 0.4PUN 2.5EXE 5.1 — you asked for demandingSTR 4.6 — you asked for forgivingGRD 4.9 — you asked for forgivingCRV 5.0 — you asked for forgivingOBS 4.4 — you asked for forgiving

Dragon Ball FighterZ

2018 · Arc System Works · ~20h

4.9STEEP

Auto-combos hide a genuinely deep three-character team fighter. The gap between mashing the light button and an assist-extended combo is the entire learning curve.

UnratedREA 5.7EXE 5.5CRV 5.1
PUZ 0.5GRD 3.3PUN 2.6EXE 5.5 — you asked for demandingREA 5.7 — you asked for demandingSTR 4.5 — you asked for forgivingCRV 5.1 — you asked for forgivingOBS 5.1 — you asked for forgiving

Stellar Blade

2024 · Shift Up · ~30h

5.5STEEP

Parry-first combat with windows tight enough that blocking on reflex fails and blocking on rhythm works.

UnratedREA 7.0EXE 6.2CRV 5.5
EXE 6.2REA 7.0STR 3.0PUZ 2.0GRD 3.3OBS 3.8PUN 4.5 — you asked for forgivingCRV 5.5 — you asked for forgiving

Street Fighter 6

2023 · Capcom · ~25h

5.1STEEP

The single-player is genuinely welcoming; ranked is a decade of other people’s practice delivered eight frames at a time.

UnratedCRV 5.9EXE 5.7REA 5.5
PUZ 0.5PUN 2.8EXE 5.7 — you asked for demandingREA 5.5 — you asked for demandingSTR 4.5 — you asked for forgivingGRD 4.3 — you asked for forgivingCRV 5.9 — you asked for forgivingOBS 4.9 — you asked for forgiving

Guilty Gear Strive

2021 · Arc System Works · ~20h

5.7STEEP

The inputs were made easy so the system could be hard. Roman Cancel is four mechanics behind one button, and every match above the low floors is decided by who used it correctly.

UnratedREA 7.0EXE 5.8CRV 5.6
REA 7.0PUZ 0.5GRD 3.0PUN 3.5EXE 5.8 — you asked for demandingSTR 4.8 — you asked for forgivingCRV 5.6 — you asked for forgivingOBS 5.1 — you asked for forgiving