What should I play next
Ask for the shape of the challenge.
Not “something hard” — something that leans on the axes you want leant on and stays out of the way everywhere else. Demanding on strategy, forgiving on execution, under twenty hours. Everything below is scored through your own calibration, so “demanding” means demanding for you.
You have not calibrated, so this is matching against an average player. It still works; it is just not about you yet.
CalibrateSign in and this can read the ask out of a game you have already beaten.
Read out of League of Legends
The same shape with the volume down, for when that one took it out of you.
Smite 2
2024 · Titan Forge Games · ~80h
A MOBA played from behind the character, so half your abilities have to be aimed and the other half have to be aimed while something is aiming at you.
Elden Ring
2022 · FromSoftware · ~60h
Enormous and completely indifferent — most of its walls are optional, and it will never tell you which ones.
The Binding of Isaac: Rebirth
2014 · Nicalis / Edmund McMillen · ~40h
A game about item literacy: the run is won or lost by whether you recognise a pickup you have never seen before.
Dark Souls II: Scholar of the First Sin
2015 · FromSoftware · ~50h
The one that attacks your resources rather than your reflexes — your maximum health falls every time you die, and the ambushes are designed around you not knowing they are there.
Dark Souls
2011 · FromSoftware · ~45h
The difficulty is mostly geography — knowing which door to take is worth more than any weapon in the game.
Demon’s Souls
2020 · Bluepoint Games · ~30h
The combat is the gentlest in the family and the systems are the cruellest — dying moves you to soul form at half health, and the game never says so.
Apex Legends
2019 · Respawn Entertainment · ~80h
The movement is the skill ceiling and nothing in the game mentions it — the players beating you are using techniques that were never taught, only tolerated.









