Rankings

The hardest of the 204.

Only games whose fingerprint has been earned — hand-authored, rated, or placed by comparison — appear here. Estimated ones are still browsable; they just do not get to be ranked. Vote on a pair and you move these lists.

Punishment — published

What failure costs you — checkpoint distance, lost runs, permadeath.

  1. 1Getting Over It with Bennett Foddy9.8
  2. 2Jump King9.8
  3. 3I Wanna Be the Guy9.2
  4. 4Noita9.2
  5. 5Spelunky 28.8
  6. 6Darkest Dungeon8.4
  7. 7Rain World8.0
  8. 8Ninja Gaiden Black7.5
  9. 9Demon’s Souls7.4
  10. 10Dark Souls II: Scholar of the First Sin7.4
  11. 11Elden Ring Nightreign7.2
  12. 12Nioh7.0
  13. 13iRacing7.0
  14. 14Sekiro: Shadows Die Twice7.0
  15. 15Enter the Gungeon7.0
  16. 16Dwarf Fortress6.8
  17. 17Ghosts ’n Goblins Resurrection6.8
  18. 18Dota 26.8
  19. 19Dark Souls6.8
  20. 20Alien: Isolation6.7

Punishment — head to head

No game has 8 comparisons on this axis yet — 0 have been cast across all eight. Below that the model is mostly reporting its own prior back, which would be a ladder of our assumptions rather than anyone’s answer. Which cost you more when you failed?