Rankings
The hardest of the 204.
Only games whose fingerprint has been earned — hand-authored, rated, or placed by comparison — appear here. Estimated ones are still browsable; they just do not get to be ranked. Vote on a pair and you move these lists.
Punishment — published
What failure costs you — checkpoint distance, lost runs, permadeath.
- 1Getting Over It with Bennett Foddy9.8
- 2Jump King9.8
- 3I Wanna Be the Guy9.2
- 4Noita9.2
- 5Spelunky 28.8
- 6Darkest Dungeon8.4
- 7Rain World8.0
- 8Ninja Gaiden Black7.5
- 9Demon’s Souls7.4
- 10Dark Souls II: Scholar of the First Sin7.4
- 11Elden Ring Nightreign7.2
- 12Nioh7.0
- 13iRacing7.0
- 14Sekiro: Shadows Die Twice7.0
- 15Enter the Gungeon7.0
- 16Dwarf Fortress6.8
- 17Ghosts ’n Goblins Resurrection6.8
- 18Dota 26.8
- 19Dark Souls6.8
- 20Alien: Isolation6.7
Punishment — head to head
No game has 8 comparisons on this axis yet — 0 have been cast across all eight. Below that the model is mostly reporting its own prior back, which would be a ladder of our assumptions rather than anyone’s answer. Which cost you more when you failed?



















